Autodesk 3ds Max Introduction 2 Days - Manchester
Key Course Details:
Level:
Introduction
Duration:
2
Days - 10am to 5pm
Price:
£525 + vat
Learn the fundamentals of 3ds Max as we guide you through this comprehensive introduction to the powerful modelling program. We will show you how to create, import, and manipulate 3D data. With our help, you will quickly learn how to light, animate and render your own 3D objects.
After we give you a complete tour of the 3ds Max environment, we will show you how to import data from other programs and build your own 3D models. As well as enhancing scenes through the use of materials and maps, you will also learn the basics of good scene lighting. With our help, you will be able to animate and render your own 3D creations.
Learn the fundamentals of 3ds Max as we guide you through this comprehensive introduction to the powerful modelling program. We will show you how to create, import, and manipulate 3D data. With our help, you will quickly learn how to light, animate and render your own 3D objects.
After we give you a complete tour of the 3ds Max environment, we will show you how to import data from other programs and build your own 3D models. As well as enhancing scenes through the use of materials and maps, you will also learn the basics of good scene lighting. With our help, you will be able to animate and render your own 3D creations.
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Autodesk 3ds Max Introduction 2 Days
Course Details
This 2-day Introduction course helps you learn about the tools and features available in Autodesk 3ds Max. We will help you understand how this industry-leading program gives you the tools you need to create and animate your own 3D objects. You will work with materials and maps as we show you how produce well-lit stills and animations.
To aid your continued development, our course encourages self-learning through use of the Autodesk 3ds Max help system. We will show you how to use the help system to improve your understanding of the program long after your course is complete.
Upon successful completion of this course, you will be able to:
- Navigate the 3ds Max environment
- Import data from other 3D programs
- Model 3D objects from 2D shapes
- Embellish scenes by using materials and maps
- Define scene lighting
- Animate objects and materials
- Render still pictures and animations
Our goal is for you to understand how create and animate your own 3D objects.
Course Target Audience and delegate prerequisites:
This course is intended for graphic designers who wish to learn about 3D design and modelling but who have little or no experience of using 3D programs.
You will need basic PC or Mac skills, including a good understanding of your operating system. You should be able to launch applications, manage files and folders, and save or locate documents confidently.
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Full Course Outline
The following is a general outline. The range of topics covered during your training is dependent upon student level, time available and preferences of your course booking.
Autodesk 3ds Max Overview- Interface & workflow
- Project folder configuration
- Viewports & navigation tools
- Keyboard shortcuts
- Reference coordinate system and Snaps
- Asset browser
- Parametric geometries and shapes
- High and low poly modelling
- Modelling 3D objects from 2D shapes
- Edge copying technique
- Combine multiple modelling concepts to create photo-real models
- Learn to build anything you can imagine
- Scaling your model (reset Xform)
- Xview
- Learn a material’s workflow
- How to use material templates (arch and design and Autodesk materials)
- How to create photorealistic materials
- How to apply a material (uvw map and unwrap uvw)
- Open, save, create & merge materials libraries
- Create & modify cameras
- Create camera from view
- Viewport background
- Scene states
- Isolation mode
- Display object properties
Lighting Your Scene- Standard and photometric lights- advantages & disadvantages
- Distributions types photometric lights
- Self illuminated materials
- Interior lighting techniques
- Daylight system
- Shadow types
- How to animate objects & materials
- Tips & tricks
- Walk through animation
- Select & link objects
- Default scanline renderer
- Mentalray renderer
- Final gather
- Rendering animations with mentalray
- Panorama exporter
- Print size assistant
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Location Details
This course is provided at the XChange Training Manchester training centre based at:
Piccadilly House
49 Piccadilly
Manchester
M1 2APPiccadilly House is located in the heart of Manchester directly next to the Piccadilly Gardens transport interchange with excellent bus and tram connections and is easily accessed from Piccadilly train Station (5 mins). Victoria station is also close by (around 10 mins).
Daily course times run between 10am and 5pm with an hour break for lunch and both mid morning and mid-afternoon refreshment breaks. We recommend arrival at 9.45am for registration on the first day of the course.
View Full details of our Manchester Training Venue and Course optionsView our Manchester Centre Location on Google Maps
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Autodesk 3ds Max Introduction 2 Days - Upcoming Manchester Course Dates
10 Aug - 11 Aug £525 + vat 26 Oct - 27 Oct £525 + vat -
Client Reviews
"Exactly what I was hoping for, thank you XChange Training!"
Karl Durnberger, Selex, Autodesk 3DS Max - 2 Day Course
"Absolutely loved the third day, and the very hands on practical examples that we worked through. Will really help aid my retention of this useful new skillset."
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Paul Sloey, Jacobs, Premiere Pro - 2 Day Bespoke
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"Really useful training plus additional tips that we will find very useful to help make our workflow better. Thank you"
Hayley Bradshaw, UCreative, Lightroom - 1 Day Introduction
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"The course was cohesive and well prepared. Thank you!"
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