Figma Introduction 1 Day - Manchester
Key Course Details:
Level:
Introduction
Duration:
1
Day - 10am to 5pm
Price:
£295 + vat
Learn the fundamentals of Figma as we guide you through this comprehensive introduction to the leading prototype-design tool. We will show you how to prototype and wireframes for designing websites, apps and games. This is the perfect starting point for anyone interested getting going in UX design.
After we give you a complete tour of the Figma environment, we will take you from a creating assets to being able to work on your own designs your and layouts. You will see how easy it is to design great looking prototypes from scratch, add interactivity and the flexible options for sharing and exporting your projects.
Learn the fundamentals of Figma as we guide you through this comprehensive introduction to the leading prototype-design tool. We will show you how to prototype and wireframes for designing websites, apps and games. This is the perfect starting point for anyone interested getting going in UX design.
After we give you a complete tour of the Figma environment, we will take you from a creating assets to being able to work on your own designs your and layouts. You will see how easy it is to design great looking prototypes from scratch, add interactivity and the flexible options for sharing and exporting your projects.
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Figma Introduction 1 Day
Course Details
This 1-day Introduction course helps you learn about the tools and features available in Figma, a leading interface design tool. We will guide you through the essentials of working in Figma, showing you how this powerful tool can elevate your design workflow. You'll explore best practices for creating responsive layouts, managing components, and collaborating in real-time. Plus, you'll gain hands-on experience by working on your own design projects.
Upon successful completion of this course, you will be able to:
- Navigate the Figma interface
- Create and manage design components
- Design responsive layouts
- Add interactivity and animations to your designs
- Collaborate in real-time with team members
- Share your designs for feedback
- Export assets and prototypes
Our goal is for you to be able to create professional-quality designs for websites, apps, and digital products using Figma..
Course Target Audience and delegate prerequisites:
This course is intended for designers and developers who are new to Figma and who want to learn the interface and commonly used features.
You will need basic PC or Mac skills, including a solid understanding of a computer's operating system (Windows or Mac OS). You will also need to know how to launch a program, create and save files, and copy files.
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Full Course Outline
The following is a general outline. The range of topics covered during your training is dependent upon student level, time available and preferences of your course booking.
Introduction to Figma- Understanding the Figma interface: Panels, tools, and navigation
- Overview of UX and UI design principles
- Differences between Figma and other design tools like Sketch, Adobe XD
- Creating your first Figma project: Setting up a workspace
- Understanding Figma’s cloud-based design environment
- Exploring Figma’s community resources: Templates and plugins
- Creating and organising frames: Artboards and canvases in Figma
- Setting up layout grids for responsive design: Columns, gutters, and rows
- Using Auto Layout for dynamic, responsive designs
- Nesting frames and managing frame hierarchies
- Applying constraints to ensure design adaptability across devices
- Understanding pixel density and working with multiple resolutions
- Creating reusable components: Buttons, menus, and design elements
- Nesting and managing component instances effectively
- Using variants for flexible, multi-state components
- Creating component libraries for team-wide use
- Syncing and updating components across your project
- Best practices for organising and naming components
- Linking screens to create interactive, clickable prototypes
- Adding transitions, overlays, and animations for enhanced interactions
- Using smart animate to create smooth animations between states
- Testing prototypes on different devices and viewports
- Creating and managing multiple prototype flows
- Using interactive components to simulate user interactions
Collaborating in Figma- Real-time collaboration: Working simultaneously with team members
- Using Figma’s commenting and feedback tools for streamlined reviews
- Managing versions and design history: Reverting and branching designs
- Setting permissions and sharing designs with stakeholders
- Tips for effective team collaboration in Figma’s cloud environment
- Importing and managing images: PNG, JPEG, SVG, and more
- Working with vector graphics from Illustrator and other tools
- Masking techniques: Creating custom shapes and clipping masks
- Utilising Figma’s image editing tools: Cropping, scaling, and filtering
- Using images and assets from Figma’s built-in resources
- Organising and managing assets for easy access and reuse
- Exporting assets for web, mobile, and development handoff
- Understanding export formats: PNG, SVG, PDF, and more
- Preparing design specifications for developers: Using Figma’s Inspect tool
- Using Figma’s sharing options: Public, private, and team-based sharing
- Creating presentation-ready files and exporting design boards
- Presenting designs to stakeholders: Tips for effective communication
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Location Details
This course is provided at the XChange Training Manchester training centre based at:
Piccadilly House
49 Piccadilly
Manchester
M1 2APPiccadilly House is located in the heart of Manchester directly next to the Piccadilly Gardens transport interchange with excellent bus and tram connections and is easily accessed from Piccadilly train Station (5 mins). Victoria station is also close by (around 10 mins).
Daily course times run between 10am and 5pm with an hour break for lunch and both mid morning and mid-afternoon refreshment breaks. We recommend arrival at 9.45am for registration on the first day of the course.
View Full details of our Manchester Training Venue and Course optionsView our Manchester Centre Location on Google Maps
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Figma Introduction 1 Day - Upcoming Manchester Course Dates
21 Jan - 21 Jan £295 + vat 23 Mar - 23 Mar £295 + vat 03 Jun - 03 Jun £295 + vat -
Client Reviews
"Thoroughly enjoyable experience and most useful. I found the teaching style to be unique and most effective."
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